Virtual environments used for gesture-based command guidance are steadily gaining momentum in becoming a reliable tool. The most recent we’ve seen is the Kinect Coverflow which uses a virtual avatar to interact inside a virtual environment and to also manipulate various kinds of media. This video by¬†Alpay Kasal shows how, through a visual guide, gesture-based computing can be made to be more effective and user-friendly. In the video, the user is captured by the Kinect and is thus given control over a virtual avatar. The user can then control the avatar’s movements and also browse through existing media ¬†galleries with the avatar as its guide. There is no doubt that the concept of a Virtual Environment for Kinect computing is an alternative for the user’s benefit. Refining this program further will undoubtedly usher in a new form of gesture-based computing.

For more information about the Kinect Coverflow, visit the project’s Vimeo Page.

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