At the Trailer Park Festival 2011, the Kinect again has shown its high quality entertainment value to the people. The Kinect Interactive Visuals is an artistic escapade that lets users involve themselves in an enticing and colorful spectacle. This video by André Maia displays how this great exhibit involves users through the Kinect and the user’s desired interactions. In the video, various moving works give life to walls and events. People then can interact with these images via the Kinect and they can change the art and even add elements to existing ones in order to develop new looks and strings of visual-movement brilliance. Truly, the Kinect can add wonders to events with more of these interactive visuals becoming mainstays at gatherings.

Here is a description by the developer:

“In collaboration with Darkmatters and Hvass&Hannibal we are working on interactive visuals for Trailerpark Festival 2011. This is a preview of our test setup. We use a kinect to let the audience control aspects of the visuals – for instance the lighting of the scene. The set is modelled in 3D and mapped accurately onto the physical model following a calibration process.

We use Openframeworks and OpenNI for the kinect tracking, Unity3D for the interactive 3D, and VDMX and Syphon for mixing Unity with prerendered content.”

For more information about the Kinect Interactive Visuals, visit the project’s Vimeo Page.

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