Different tools are being integrated to Kinect games in order to make them more appealing and appalling to users. One of these games is the Kinect Independence Game which uses hand tracking in order to manipulate geometric figures and throw them at a virtual city. This video by in[visible] studio demonstrates how, with the proper use of physics engine and Kinect controls, make it an intriguing simulation game. In the video, the user is seen using hand movements in order to carry different structures/shapes around the virtual city. The user can then drop these structures or even destroy existing ones. Take it as a God Game which the user has utter control over the development or destruction of the city.

For more information about the Kinect Independence Day Game, visit the project’s Vimeo Page.

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