The Kinect games keep getting better and better as the community becomes more aware of the Kinect’s features and the different ideas they can do with it. The latest one we’ve seen is the 1.21 Gigawatts game created by Jürgen Brunner for the University of Applied Sciences in Salzburg. This video shows how the Kinect 1.21 Gigawatts game is played. Users have to clasp their hands together in order to create a shooting position and thus prompt their in-game character to shoot. Blocks are setup in the game and the goal is to shoot away as many of the blocks as possible in the limited time given. The game looks very enjoyable and we look forward to an actual release!

Here is a description by the developers:

1.21 gigawatts? 1.21 gigawatts? Great Scott! What the hell is a gigawatt you may be asking yourself? Well Marty, a gigawatt is 1 billion watts. It’s also an independently built Kinect game that was built using Unity3D. It seems as though the premise is relatively straight forward. Bring your arms together in front of you by touching your hands together and shoot – what I can only assume based on the title – a crazy amount of energy at some blocks. Blow up some blocks, pat yourself on the back, move on.

The game was created by Jürgen Brunner. and was presented at the University of applied sciences in Salzburg on “Open House 2011”.

For more information about the Kinect 1.21 Gigawatts Game, visit the project’s Youtube Page.

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