Nothing escapes the long arm of the creative and ingenious minds behind the Kinect community, not even the world’s best MMORPG game. The millions of gamers playing World of Warcraft may now enjoy their “dailies” and “raids” through motion-based commands via the Kinect. This video shared by developers Evan A. Suma, Belinda Lange, Skip Rizzo, David Krum, and Mark Bolas of the University of California shows how users can control their Azeroth denizens through the use of their whole body. Spells can be casted through arm gestures while character movement is controlled by leaning forward or back. The primary program used for this integration of the Kinect and World of WarCraft is the FAAST (Flexible Action and Articulated Skeleton Toolkit).

Here is a detailed description of the developers:

“We are developing the Flexible Action and Articulated Skeleton Toolkit (FAAST), which is middleware to facilitate integration of full-body control with games and VR applications. FAAST currently supports the PrimeSensor and the Microsoft Kinect using the OpenNI framework.

In this video, we show how FAAST can be used to control off-the-shelf video games such as World of Warcraft. Since these games would not normally support motion sensing devices, FAAST emulates keyboard input triggered by body posture and specific gestures. These controls can be dynamically configured for different applications and games.”

For more information about this project and other integration of FAAST and video games, visit the developers’ website.

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