Our favorite ruthless fighters are now in our body’s command as the Kinect gives utter gesture-based control to Street Fighter IV. This Kinect program binds character skill sets to specific user actions. Youtube user  showcases this Kinect Street Fighter IV program and quite honestly, it seems the minds behind this collaboration are dead serious in making the Kinect work efficiently and effectively with Street Fighter IV.  In the video, Ryu can produce the Hadou-ken, the uppercut, force punch and basic moves through specific hand gestures.  Not just limiting it to Ryu, the developers of this Kinect program promised that each character will have their own keybind commands for the Kinect. Let the fight begin and feel the adrenaline and sweat that your in-game characters can bring!

The Kinect primarily used the FAAST Toolkit to make the program possible.

Here is a description from the developers:

“Street Fighter IV Motion: Kinect Edition will feature exclusive gesture and a binding for each and every character with all their respecting movesets (including Ultra Combo and Special move) featured in the game.

The user inputs will be natural and unique for the characters. For example, in order to use Ryu’s Ultra Combo, the user must wave both their hands in a circular motion revolving each other that form a fireball whereas the motion doesn’t work or use a different move in an other character.
Furthermore, this package will not only feature binding for each character, but also navigation gesture to move through the menus.”

For more information about the Kinect Street Fighter IV, visit the project’s Youtube Page.

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Hi! I'm Matt and I cover the latest news on Kinect Hacks. If you've got a tip on new technology that I should be covering be sure to let me know via our tips page here.

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