Virtual environments used for gesture-based command guidance are steadily gaining momentum in becoming a reliable tool. The most recent we’ve seen is the Kinect Coverflow which uses a virtual avatar to interact inside a virtual environment and to also manipulate various kinds of media. This video by Alpay Kasal shows how, through a visual guide, gesture-based computing can be made to be more effective and user-friendly. In the video, the user is captured by the Kinect and is thus given control over a virtual avatar. The user can then control the avatar’s movements and also browse through existing media  galleries with the avatar as its guide. There is no doubt that the concept of a Virtual Environment for Kinect computing is an alternative for the user’s benefit. Refining this program further will undoubtedly usher in a new form of gesture-based computing.

For more information about the Kinect Coverflow, visit the project’s Vimeo Page.

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